I am Professor of Philosophy and XR Technology at the University of Glasgow. My work focusses on the research questions within philosophy, and beyond, concerning the new Immersive Technologies of Virtual and Augmented Reality (XR)

My academic background is in philosophy - particularly the philosophical issues around causation - and I earned my PhD jointly from the University of Glasgow and Macquarie University. I held postdoctoral research posts in Glasgow, and Hamburg, and a teaching post in Glasgow, before my appointment to the LKAS post in September 2017. I returned to a standard  continuing role within philosophy at Glasgow in Summer 2022.

My industry background is in 3D visualisation, and associated technologies. I was a commercial lead for The Soluis Group,  and co-founded the software arm of the company, between 2005 and 2010. When I returned to academia, I continued to consult with Soluis (and subsequent start-up Sublime Digital) on product design and commercial strategy as the immersive tech revolution took hold. 

I am interested in the philosophical questions that arise from new XR and my previous LKAS role entailed supporting colleagues and collaborators in realising their ambitions related to this technology. 

In addition to my XR work, I continue to work on issues in the philosophy of causation, and on the potential benefit that philosophy can bring to safety engineering.

I am Principal Investigator on two projects at present:

SEER: XR Education Policy Whitepaper (funder: Meta)

Levelling Up Innovation Accellerator: Museums in the Metaverse (funder: UKRI/BEIS)